Game.Settings
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Game.Settings
Game.Settings.AtmosphericsSettingsSO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: DownSampleFactor downsampleFactor
- Field: Boolean downsample2Dclouds
- Field: Boolean highQualityClouds
- Field: Boolean renderVolumetricClouds
- Field: Boolean renderGodRays
- Field: Boolean renderGodRaysOnShadows
- Field: SampleCount sampleCountLight
- Field: SampleCount sampleCountScattering
- Field: String presetName
Game.Settings.GameSettingsBase
- Method: Void ApplyAtmosphericSettings(Int32 lvlAtmos)
- Method: Void ApplyTerrainSettings(Int32 lvlTerrain)
- Method: Void ApplyTrafficSettings(Int32 lvlTraffic)
- Method: Void ApplyVegetationSettings(Int32 lvlVegetation)
- Method: Void ApplyWaterSettings(Int32 lvlWater)
- Method: Void ApplyPPFXAOSettings(Int32 sL_PPFX_AO)
- Method: List`1 GetLocOptionsForAtmospherics()
- Method: List`1 GetLocOptionsForTerrain()
- Method: List`1 GetLocOptionsForTraffic()
- Method: List`1 GetLocOptionsForVegetation()
- Method: List`1 GetLocOptionsForWater()
- Method: List`1 GetLocOptionsForAO()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: List`1 atmospherics
- Field: List`1 terrain
- Field: List`1 traffic
- Field: List`1 vegetation
- Field: List`1 water
- Field: List`1 ppfxAO
Game.Settings.GameSettingsSO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: String presetName
Game.Settings.PPFXSettings_AO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: Boolean enabled
- Field: SampleCountLevel sampleCountLevel
- Field: PerPixelNormalSource perPixelNormals
- Field: Boolean downsample
- Field: Boolean temporalFilterDownsample
- Field: ApplicationMethod applicationMethod
- Field: String presetName
Game.Settings.TerrainSettingsSO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: Single pixelError
- Field: Int32 sceneryQualityLevel
- Field: String presetName
Game.Settings.TrafficSettingsSO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: TrafficSystemScalingPars paramsRoadLight
- Field: TrafficSystemScalingPars paramsPedsWalkers
- Field: TrafficSystemScalingPars paramsPedsRoamers
- Field: String presetName
Game.Settings.TrafficSettingsSO+TrafficSystemScalingPars
- Method: TrafficSystemScalingPars Get(TrafficSystemParameters fromPars)
- Method: Void Apply(TrafficSystemParameters onPars)
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: Single minViewRadius
- Field: Single baseViewRadius
- Field: Single telescopingFarClip_wide
- Field: Single telescopingFarClip_narrow
Game.Settings.VegetationSettingsSO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: Single drawDistanceBase
- Field: Single drawDistanceAddlTree
- Field: Single drawDistanceAddlBillboards
- Field: Single lodFactor
- Field: Single densityGrass
- Field: Single densityPlants
- Field: Single densityTrees
- Field: Single densityObjs
- Field: Single densityLargeObjs
- Field: String presetName
Game.Settings.WaterSettingsSO
- Method: Void ApplyToSceneSystem()
- Method: String GetLocalizedName()
- Method: Void SetDirty()
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: String name
- Property: HideFlags hideFlags
- Field: Boolean usePlanarReflections
- Field: Int32 reflTextureSize
- Field: Single horzDisplace
- Field: Single farClipPlane
- Field: LayerMask reflectLayers
- Field: Int32 lodCount
- Field: Int32 geometryDownSampleFactor
- Field: Single minScale
- Field: Single maxScale
- Field: String presetName