Rewired.Data

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Rewired.Data

Rewired.Data.UserDataStore_PlayerPrefs

  • Method: Boolean get_IsEnabled()
  • Method: Void set_IsEnabled(Boolean value)
  • Method: Boolean get_LoadDataOnStart()
  • Method: Void set_LoadDataOnStart(Boolean value)
  • Method: Boolean get_LoadJoystickAssignments()
  • Method: Void set_LoadJoystickAssignments(Boolean value)
  • Method: Boolean get_LoadKeyboardAssignments()
  • Method: Void set_LoadKeyboardAssignments(Boolean value)
  • Method: Boolean get_LoadMouseAssignments()
  • Method: Void set_LoadMouseAssignments(Boolean value)
  • Method: String get_PlayerPrefsKeyPrefix()
  • Method: Void set_PlayerPrefsKeyPrefix(String value)
  • Method: String get_playerPrefsKey_controllerAssignments()
  • Method: Boolean get_loadControllerAssignments()
  • Method: List`1 get_allActionIds()
  • Method: String get_allActionIdsString()
  • Method: Void Save()
  • Method: Void SaveControllerData(Int32 playerId, ControllerType controllerType, Int32 controllerId)
  • Method: Void SaveControllerData(ControllerType controllerType, Int32 controllerId)
  • Method: Void SavePlayerData(Int32 playerId)
  • Method: Void SaveInputBehavior(Int32 playerId, Int32 behaviorId)
  • Method: Void Load()
  • Method: Void LoadControllerData(Int32 playerId, ControllerType controllerType, Int32 controllerId)
  • Method: Void LoadControllerData(ControllerType controllerType, Int32 controllerId)
  • Method: Void LoadPlayerData(Int32 playerId)
  • Method: Void LoadInputBehavior(Int32 playerId, Int32 behaviorId)
  • Method: Void OnInitialize()
  • Method: Void OnControllerConnected(ControllerStatusChangedEventArgs args)
  • Method: Void OnControllerPreDisconnect(ControllerStatusChangedEventArgs args)
  • Method: Void OnControllerDisconnected(ControllerStatusChangedEventArgs args)
  • Method: Void SaveControllerMap(Int32 playerId, ControllerMap controllerMap)
  • Method: ControllerMap LoadControllerMap(Int32 playerId, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId)
  • Method: Int32 LoadAll()
  • Method: Int32 LoadPlayerDataNow(Int32 playerId)
  • Method: Int32 LoadPlayerDataNow(Player player)
  • Method: Int32 LoadAllJoystickCalibrationData()
  • Method: Int32 LoadJoystickCalibrationData(Joystick joystick)
  • Method: Int32 LoadJoystickCalibrationData(Int32 joystickId)
  • Method: Int32 LoadJoystickData(Int32 joystickId)
  • Method: Int32 LoadControllerDataNow(Int32 playerId, ControllerType controllerType, Int32 controllerId)
  • Method: Int32 LoadControllerDataNow(ControllerType controllerType, Int32 controllerId)
  • Method: Int32 LoadControllerMaps(Int32 playerId, ControllerType controllerType, Int32 controllerId)
  • Method: ControllerMap LoadControllerMap(Player player, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId)
  • Method: Int32 LoadInputBehaviors(Int32 playerId)
  • Method: Int32 LoadInputBehaviorNow(Int32 playerId, Int32 behaviorId)
  • Method: Int32 LoadInputBehaviorNow(Player player, InputBehavior inputBehavior)
  • Method: Boolean LoadControllerAssignmentsNow()
  • Method: Boolean LoadKeyboardAndMouseAssignmentsNow(ControllerAssignmentSaveInfo data)
  • Method: Boolean LoadJoystickAssignmentsNow(ControllerAssignmentSaveInfo data)
  • Method: ControllerAssignmentSaveInfo LoadControllerAssignmentData()
  • Method: IEnumerator LoadJoystickAssignmentsDeferred()
  • Method: Void SaveAll()
  • Method: Void SavePlayerDataNow(Int32 playerId)
  • Method: Void SavePlayerDataNow(Player player)
  • Method: Void SaveAllJoystickCalibrationData()
  • Method: Void SaveJoystickCalibrationData(Int32 joystickId)
  • Method: Void SaveJoystickCalibrationData(Joystick joystick)
  • Method: Void SaveJoystickData(Int32 joystickId)
  • Method: Void SaveControllerDataNow(Int32 playerId, ControllerType controllerType, Int32 controllerId)
  • Method: Void SaveControllerDataNow(ControllerType controllerType, Int32 controllerId)
  • Method: Void SaveControllerMaps(Player player, PlayerSaveData playerSaveData)
  • Method: Void SaveControllerMaps(Int32 playerId, ControllerType controllerType, Int32 controllerId)
  • Method: Void SaveControllerMap(Player player, ControllerMap controllerMap)
  • Method: Void SaveInputBehaviors(Player player, PlayerSaveData playerSaveData)
  • Method: Void SaveInputBehaviorNow(Int32 playerId, Int32 behaviorId)
  • Method: Void SaveInputBehaviorNow(Player player, InputBehavior inputBehavior)
  • Method: Boolean SaveControllerAssignments()
  • Method: Boolean ControllerAssignmentSaveDataExists()
  • Method: String GetBasePlayerPrefsKey(Player player)
  • Method: String GetControllerMapPlayerPrefsKey(Player player, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId, Int32 ppKeyVersion)
  • Method: String GetControllerMapKnownActionIdsPlayerPrefsKey(Player player, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId, Int32 ppKeyVersion)
  • Method: String GetControllerMapPlayerPrefsKeyCommonSuffix(Player player, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId, Int32 ppKeyVersion)
  • Method: String GetJoystickCalibrationMapPlayerPrefsKey(Joystick joystick)
  • Method: String GetInputBehaviorPlayerPrefsKey(Player player, Int32 inputBehaviorId)
  • Method: String GetControllerMapXml(Player player, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId)
  • Method: List`1 GetControllerMapKnownActionIds(Player player, ControllerIdentifier controllerIdentifier, Int32 categoryId, Int32 layoutId)
  • Method: String GetJoystickCalibrationMapXml(Joystick joystick)
  • Method: String GetInputBehaviorXml(Player player, Int32 id)
  • Method: Void AddDefaultMappingsForNewActions(ControllerIdentifier controllerIdentifier, ControllerMap controllerMap, List`1 knownActionIds)
  • Method: Joystick FindJoystickPrecise(JoystickInfo joystickInfo)
  • Method: Boolean TryFindJoysticksImprecise(JoystickInfo joystickInfo, List`1& matches)
  • Method: Int32 GetDuplicateIndex(Player player, ControllerIdentifier controllerIdentifier)
  • Method: Void RefreshLayoutManager(Int32 playerId)
  • Method: Type GetControllerMapType(ControllerType controllerType)
  • Method: Void Initialize()
  • Method: Void OnControllerPreDiscconnect(ControllerStatusChangedEventArgs args)
  • Method: Boolean IsInvoking()
  • Method: Void CancelInvoke()
  • Method: Void Invoke(String methodName, Single time)
  • Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
  • Method: Void CancelInvoke(String methodName)
  • Method: Boolean IsInvoking(String methodName)
  • Method: Coroutine StartCoroutine(String methodName)
  • Method: Coroutine StartCoroutine(String methodName, Object value)
  • Method: Coroutine StartCoroutine(IEnumerator routine)
  • Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
  • Method: Void StopCoroutine(IEnumerator routine)
  • Method: Void StopCoroutine(Coroutine routine)
  • Method: Void StopCoroutine(String methodName)
  • Method: Void StopAllCoroutines()
  • Method: Boolean get_useGUILayout()
  • Method: Void set_useGUILayout(Boolean value)
  • Method: String GetScriptClassName()
  • Method: Boolean get_enabled()
  • Method: Void set_enabled(Boolean value)
  • Method: Boolean get_isActiveAndEnabled()
  • Method: Transform get_transform()
  • Method: GameObject get_gameObject()
  • Method: Component GetComponent(Type type)
  • Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
  • Method: T GetComponent()
  • Method: Boolean TryGetComponent(Type type, Component& component)
  • Method: Boolean TryGetComponent(T& component)
  • Method: Component GetComponent(String type)
  • Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
  • Method: Component GetComponentInChildren(Type t)
  • Method: T GetComponentInChildren(Boolean includeInactive)
  • Method: T GetComponentInChildren()
  • Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
  • Method: Component[] GetComponentsInChildren(Type t)
  • Method: T[] GetComponentsInChildren(Boolean includeInactive)
  • Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
  • Method: T[] GetComponentsInChildren()
  • Method: Void GetComponentsInChildren(List`1 results)
  • Method: Component GetComponentInParent(Type t, Boolean includeInactive)
  • Method: Component GetComponentInParent(Type t)
  • Method: T GetComponentInParent(Boolean includeInactive)
  • Method: T GetComponentInParent()
  • Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
  • Method: Component[] GetComponentsInParent(Type t)
  • Method: T[] GetComponentsInParent(Boolean includeInactive)
  • Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
  • Method: T[] GetComponentsInParent()
  • Method: Component[] GetComponents(Type type)
  • Method: Void GetComponents(Type type, List`1 results)
  • Method: Void GetComponents(List`1 results)
  • Method: String get_tag()
  • Method: Void set_tag(String value)
  • Method: T[] GetComponents()
  • Method: Boolean CompareTag(String tag)
  • Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
  • Method: Void SendMessageUpwards(String methodName, Object value)
  • Method: Void SendMessageUpwards(String methodName)
  • Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
  • Method: Void SendMessage(String methodName, Object value)
  • Method: Void SendMessage(String methodName)
  • Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
  • Method: Void SendMessage(String methodName, SendMessageOptions options)
  • Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
  • Method: Void BroadcastMessage(String methodName, Object parameter)
  • Method: Void BroadcastMessage(String methodName)
  • Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
  • Method: Int32 GetInstanceID()
  • Method: Int32 GetHashCode()
  • Method: Boolean Equals(Object other)
  • Method: String get_name()
  • Method: Void set_name(String value)
  • Method: HideFlags get_hideFlags()
  • Method: Void set_hideFlags(HideFlags value)
  • Method: String ToString()
  • Method: Type GetType()
  • Method: Object MemberwiseClone()
  • Method: Void Finalize()
  • Property: Boolean IsEnabled
  • Property: Boolean LoadDataOnStart
  • Property: Boolean LoadJoystickAssignments
  • Property: Boolean LoadKeyboardAssignments
  • Property: Boolean LoadMouseAssignments
  • Property: String PlayerPrefsKeyPrefix
  • Property: String playerPrefsKey_controllerAssignments
  • Property: Boolean loadControllerAssignments
  • Property: List`1 allActionIds
  • Property: String allActionIdsString
  • Property: Boolean useGUILayout
  • Property: Boolean enabled
  • Property: Boolean isActiveAndEnabled
  • Property: Transform transform
  • Property: GameObject gameObject
  • Property: String tag
  • Property: String name
  • Property: HideFlags hideFlags
  • Field: Boolean isEnabled
  • Field: Boolean loadDataOnStart
  • Field: Boolean loadJoystickAssignments
  • Field: Boolean loadKeyboardAssignments
  • Field: Boolean loadMouseAssignments
  • Field: String playerPrefsKeyPrefix
  • Field: Boolean allowImpreciseJoystickAssignmentMatching
  • Field: Boolean deferredJoystickAssignmentLoadPending
  • Field: Boolean wasJoystickEverDetected
  • Field: List`1 __allActionIds
  • Field: String __allActionIdsString
  • Field: String thisScriptName
  • Field: String logPrefix
  • Field: String editorLoadedMessage
  • Field: String playerPrefsKeySuffix_controllerAssignments
  • Field: Int32 controllerMapPPKeyVersion_original
  • Field: Int32 controllerMapPPKeyVersion_includeDuplicateJoystickIndex
  • Field: Int32 controllerMapPPKeyVersion_supportDisconnectedControllers
  • Field: Int32 controllerMapPPKeyVersion_includeFormatVersion
  • Field: Int32 controllerMapPPKeyVersion

Rewired.Data.UserDataStore_PlayerPrefs+ControllerAssignmentSaveInfo

  • Method: Int32 get_playerCount()
  • Method: Int32 IndexOfPlayer(Int32 playerId)
  • Method: Boolean ContainsPlayer(Int32 playerId)
  • Method: Type GetType()
  • Method: Object MemberwiseClone()
  • Method: Void Finalize()
  • Method: String ToString()
  • Method: Boolean Equals(Object obj)
  • Method: Int32 GetHashCode()
  • Property: Int32 playerCount
  • Field: PlayerInfo[] players

Rewired.Data.UserDataStore_PlayerPrefs+ControllerAssignmentSaveInfo+PlayerInfo

  • Method: Int32 get_joystickCount()
  • Method: Int32 IndexOfJoystick(Int32 joystickId)
  • Method: Boolean ContainsJoystick(Int32 joystickId)
  • Method: Type GetType()
  • Method: Object MemberwiseClone()
  • Method: Void Finalize()
  • Method: String ToString()
  • Method: Boolean Equals(Object obj)
  • Method: Int32 GetHashCode()
  • Property: Int32 joystickCount
  • Field: Int32 id
  • Field: Boolean hasKeyboard
  • Field: Boolean hasMouse
  • Field: JoystickInfo[] joysticks

Rewired.Data.UserDataStore_PlayerPrefs+ControllerAssignmentSaveInfo+JoystickInfo

  • Method: Type GetType()
  • Method: Object MemberwiseClone()
  • Method: Void Finalize()
  • Method: String ToString()
  • Method: Boolean Equals(Object obj)
  • Method: Int32 GetHashCode()
  • Field: Guid instanceGuid
  • Field: String hardwareIdentifier
  • Field: Int32 id

Rewired.Data.UserDataStore_PlayerPrefs+JoystickAssignmentHistoryInfo

  • Method: Type GetType()
  • Method: Object MemberwiseClone()
  • Method: Void Finalize()
  • Method: String ToString()
  • Method: Boolean Equals(Object obj)
  • Method: Int32 GetHashCode()
  • Field: Joystick joystick
  • Field: Int32 oldJoystickId