Scenarios.Editor.UI
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Scenarios.Editor.UI
Scenarios.Editor.UI.ScenarioEditorMarkersPanel
- Method: ScenarioEditorMarkersPanel CreatePanel(Mission& workingMission, Action onDismiss)
- Method: ScenarioEditorMarkersPanel OnCreate(Mission wkMsn, Action onDismiss)
- Method: Void Terminate()
- Method: Void Populate(Mission wkMsn, ContentData content)
- Method: ScenarioEditorMarkersPanel NeedUIRebuild()
- Method: ScenarioEditorMarkersPanel ExpandRoute(String rteName)
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: FloatingMMXPanel panel
- Field: ContentData content
- Field: FoldoutState treeFoldoutState
Scenarios.Editor.UI.ScenarioEditorParametersPanel
- Method: ScenarioEditorParametersPanel CreatePanel(Mission& workingMission, Action onDismiss)
- Method: ScenarioEditorParametersPanel OnCreate(Mission wkMsn, Action onDismiss)
- Method: Void Terminate()
- Method: Void Populate(Mission wkMsn, ContentData content)
- Method: ScenarioEditorParametersPanel NeedUIRebuild()
- Method: ScenarioEditorParametersPanel ExpandMsnParam(String sppName)
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: FloatingMMXPanel panel
- Field: ContentData content
- Field: FoldoutState treeFoldoutState
Scenarios.Editor.UI.ScenarioEditorStatsPanel
- Method: ScenarioEditorStatsPanel CreatePanel(Mission& workingMission, Action onDismiss)
- Method: ScenarioEditorStatsPanel OnCreate(Mission wkMsn, Action onDismiss)
- Method: Void Terminate()
- Method: Void Populate(Mission wkMsn, ContentData content)
- Method: ScenarioEditorStatsPanel NeedUIRebuild()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: FloatingMMXPanel panel
- Field: ContentData content
- Field: FoldoutState treeFoldoutState
Scenarios.Editor.UI.GamePropItem
- Method: Void OnSetData(GameProp data)
- Method: GamePropItem SetData(GameProp data)
- Method: GamePropItem OnSelect(Action`1 onItemSelected)
- Method: GamePropItem OnDoubleClick(Action`1 onItemDoubleClick)
- Method: T SetData(GameProp data, ScrollRect scrollRect)
- Method: Void SetData(GameProp data, ScrollRect scrollRect)
- Method: Titem OnSelect(Action`1 onItemSelected)
- Method: Titem OnDoubleClick(Action`1 onItemDoubleClick)
- Method: String get_Caption()
- Method: ScrollRect get_ScrollRect()
- Method: RectTransform get_container()
- Method: ListItemData get_BaseData()
- Method: Boolean get_IsInteractable()
- Method: CanvasGroup get_canvasGroup()
- Method: T InstantiateItem()
- Method: ListItem InstantiateItem()
- Method: Void Start()
- Method: Void SetData(ListItemData data, ScrollRect scrollRect)
- Method: Void SetCaption(String text)
- Method: Void SetTooltip(String tooltip)
- Method: Void SetTooltip(TooltipData tooltipData)
- Method: Void Terminate()
- Method: Void SetSelected(Boolean suppressEvent)
- Method: Void OnPtrHoverEnter(Pointer ptr)
- Method: Void OnPtrHoverExit(Pointer ptr)
- Method: Void SetThumbnailSprite(Sprite sprite)
- Method: Void SetThumbnailSize(Single value)
- Method: Void SetThumbnailColor(Color iconColor)
- Method: Void SetBackgroundColor(Color bgColor)
- Method: Void ScrollIntoView()
- Method: Void SetInteractable(Boolean v)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: GameProp data
- Property: String Caption
- Property: ScrollRect ScrollRect
- Property: RectTransform container
- Property: ListItemData BaseData
- Property: Boolean IsInteractable
- Property: CanvasGroup canvasGroup
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: Image thumbnail
- Field: Image bg
- Field: TMP_Text caption
- Field: UISelectable selectable
- Field: UIButton uiBtn
- Field: TooltipTriggerBase tooltip
- Field: ScrollRect scrollRect
- Field: UnityEvent`1 OnSelected
- Field: UnityEvent`1 OnDblClick
- Field: RectTransform self
- Field: Boolean isTemplate
- Field: ListItemData data
- Field: CanvasGroup _canvasGroup
- Field: Single tDown
Scenarios.Editor.UI.PropSelectorPanelMMX
- Method: PropSelectorPanelMMX get_Instance()
- Method: PropSelectorPanelMMX Create(Action`1 onSelect, Action onDismiss)
- Method: PropSelectorPanelMMX OnCreate(Action`1 onSelect, Action onDismiss)
- Method: Void Dismiss()
- Method: Void Terminate()
- Method: List`1 GetGamePropsLineup(GameProps propSrc)
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Property: PropSelectorPanelMMX Instance
- Field: FloatingMMXPanel panel
- Field: ContentData content
- Field: PropSelectorPanelMMX instance
- Field: FoldoutState treeFoldoutState
Scenarios.Editor.UI.ScenarioEditorNodesRenderer
- Method: ScnObjectTypes get_objVisiblityMask()
- Method: Mission get_WorkingMission()
- Method: IEnumerable`1 AllSelectableNodes()
- Method: Void LateUpdate()
- Method: Void RemoveNode(ScnLocation node, Mission wkMsn)
- Method: Void Deselect()
- Method: Single GetSqrDistanceToView(ScnLocation node)
- Method: Void OnDestroy()
- Method: Void OnHandleLocationChanged(PosRot posRot)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: ScnObjectTypes objVisiblityMask
- Property: Mission WorkingMission
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: ScenarioEditorPanel scnEditor
- Field: ScnLocation[] hovered
- Field: Int32 hoverCount
- Field: Int32 hoverCountLast
- Field: Int32 hoverDepth
- Field: CursorRequest cr
- Field: ScnLocation selected
- Field: GameProp selProp
- Field: Single lastTLMBDown
- Field: TrfHandle nodeHandle
- Field: Int32 MAX_HOVERED_NODES
Scenarios.Editor.UI.ScenarioEditorPanel
- Method: Boolean get_Hovered()
- Method: ScenarioEditorPanel Create()
- Method: Void OnBtnOpenFolder()
- Method: Void OnToggleActivePause(Boolean tgl)
- Method: Void onBtnReloadCareerEvts()
- Method: Void Terminate()
- Method: Void ClearInfoText()
- Method: Void AddInfoText(String text, String id)
- Method: Void RemoveInfoText(String id)
- Method: Void UpdateInfoTexts()
- Method: Void OnBtnMovePlayer()
- Method: Void OnBtnMoveVehicle()
- Method: Void OnBtnAddProp()
- Method: Void OnBtnAddPropGroup()
- Method: Void OnBtnParameters()
- Method: ScenarioEditorParametersPanel GetOrOpenParametersPanel()
- Method: Void OnBtnMarkers()
- Method: ScenarioEditorMarkersPanel GetOrOpenMarkersPanel()
- Method: Void OnBtnVreqs()
- Method: ScnEdVehicleRequirementsPanel GetOrOpenVreqsPanel()
- Method: Void OnBtnStats()
- Method: ScenarioEditorStatsPanel GetOrOpenStatsPanel()
- Method: Void Update()
- Method: Void LateUpdate()
- Method: Void OnDestroy()
- Method: Boolean CloseAnyOpenPanels()
- Method: Void onBtnReloadMission()
- Method: Void UpdateMissionFileInfo(Mission msn)
- Method: Void OnScenarioItemSelected(ListItem item)
- Method: Boolean SetForegroundWindow(IntPtr hWnd)
- Method: Void OnBtnOpenScnFile()
- Method: Void OnBtnOpenCareerEvtCfg()
- Method: Void OnBtnSpawnGate()
- Method: Void OnBtnPublish()
- Method: Void OnBtnOpenWorkshopPage()
- Method: Void Awake()
- Method: Int32 get_ScenarioStartCountdown()
- Method: Int32 get_ScenarioStopCountdown()
- Method: CurvedUISettings get_curvedUI()
- Method: Void OnCreate()
- Method: Void RequestMissionFromServer(Action`1 onReceiveMissionData)
- Method: Void OnPanelDismiss()
- Method: Void SetWorkingMission(Mission mission)
- Method: Void SoftReloadWorkingMission()
- Method: Void InitScenariosList()
- Method: MissionStageItem CreateScenarioItem(Stage plData, Int32 i)
- Method: Void UpdateScenarioItems()
- Method: Void CreateScenarioSettings(MissionStageItem gsi)
- Method: Void NeedMMXUIRebuild()
- Method: Void ClearOptionsPanel()
- Method: Void StopScenarioEditorToolIfAny()
- Method: Boolean MissionNeedsPackedFolderPath(String filePath, Mission wkmsn, Action`1 then)
- Method: Boolean IsMovingSaveLocation(String newFilePath, String& fromOldLocation)
- Method: Void CopyPackedExternalAssets(String srcDir, String newFilePath)
- Method: Boolean SaveWorkingMissionToFile(String filePath, Boolean skipFolderCheck)
- Method: ScenarioModuleData AddNewScnModule(AttributedType`1 scm, ScenarioModuleData withData)
- Method: Void onBtnSettings()
- Method: State GetModuleUIFoldoutState(ScenarioModuleData mData)
- Method: Stage CreateNewStage(AttributedType`1 attData, ConfigNode withData)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: Boolean Hovered
- Property: Int32 ScenarioStartCountdown
- Property: Int32 ScenarioStopCountdown
- Property: CurvedUISettings curvedUI
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: UIButton btn_movePlayer
- Field: UIButton btn_moveVehicle
- Field: UIButton btn_editScnFile
- Field: UIButton btn_openScnFolder
- Field: UIButton btn_editCareerEvtCfg
- Field: UIButton btn_reloadCareerEvents
- Field: UIButton btn_reloadMission
- Field: UIButton btn_addProp
- Field: UIButton btn_addPropGroup
- Field: UIButton btn_parameters
- Field: UIButton btn_markers
- Field: UIButton btn_vreqs
- Field: UIButton btn_stats
- Field: UIButton btn_close
- Field: UIButton btn_publish
- Field: UIButton btn_openWorkshopPage
- Field: UIButton btn_spawnGate
- Field: TMP_Text txtPublishedState
- Field: UIToggleGeneric tgl_pause
- Field: TMP_Text txtInfoField
- Field: Dictionary`2 infoTexts
- Field: ScnObjectTypes objVisiblityMask
- Field: UIHoverRect[] inputLockingHoverRects
- Field: Boolean hoverRectLock
- Field: ScenarioEditorParametersPanel mpp
- Field: ScenarioEditorMarkersPanel mkp
- Field: ScnEdVehicleRequirementsPanel vrp
- Field: ScenarioEditorStatsPanel stp
- Field: Boolean pauseWhileOpen
- Field: RectTransform scenarioListContainer
- Field: RectTransform moduleSettingsContainer
- Field: MissionStageItem scenarioItemTemplate
- Field: List`1 scenarioItems
- Field: Mission WorkingMission
- Field: MenuMachineX moduleSettingsMenu
- Field: MissionSettingsPanel msnSettingsPanel
- Field: UIButton btn_stopScenario
- Field: UIButton btn_startScenario
- Field: UIButton btn_addScenario
- Field: UIButton btn_removeScenario
- Field: UIButton btn_abortTimer
- Field: UIButton btn_saveAs
- Field: UIButton btn_save
- Field: UIButton btn_loadMission
- Field: UIButton btn_newMission
- Field: UIButton btn_addModule
- Field: UIButton btn_settings
- Field: TMP_Text txtFileName
- Field: CanvasGroup[] groupsInopWhileWaiting
- Field: CanvasGroup[] groupsInopWhileLoading
- Field: ModuleGroupItem moduleGroupItem
- Field: MissionStageItem gsiSelected
- Field: Foldout scenarioListFoldout
- Field: CurvedUISettings _curvedUI
- Field: Action OnDismiss
- Field: ContentData content
Scenarios.Editor.UI.MissionSettingsCareerPanel
- Method: Void OnCreate(Mission mission, MissionSettingsPanel missionSettingsPanel)
- Method: Void OnEnable()
- Method: Void OnDisable()
- Method: Void OnUpdateUIFields(Mission mission)
- Method: Void OnNeedRebuild()
- Method: Void onNeedDialogStateChange(Boolean visible)
- Method: Void OnTerminate()
- Method: Void BuildMMXUI(ContentData content)
- Method: Void LoadRequiredMissionIDFromScn(ContentData cd)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: MenuMachineX mmx
- Field: MissionSettingsPanel missionSettingsPanel
- Field: Mission mission
Scenarios.Editor.UI.MissionSettingsPanel
- Method: MissionSettingsPanel Create(Mission msn, Action onDismiss)
- Method: Void OnCreate(Mission msn, Action onDismiss)
- Method: Void OnEnable()
- Method: Void OnDisable()
- Method: Void Start()
- Method: Void UpdateUIFields()
- Method: Void onBtnClose()
- Method: Void Terminate()
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: UITextInputField txtTitle
- Field: UITextInputField txtDescription
- Field: TMP_Dropdown dropdown_map
- Field: TMP_Dropdown dropdown_gameModes
- Field: UITextInputField txtTags
- Field: UITextInputField txtListOrder
- Field: TMP_Dropdown dropdown_msnIcons
- Field: UITextInputField txtBriefing
- Field: UITextInputField txtBriefingHeader
- Field: UIFileInputField fileBriefingBannerImg
- Field: UITextInputField txtDebriefWin
- Field: UITextInputField txtDebriefLose
- Field: UITextInputField txtDebriefDraw
- Field: UITextInputField txtDebriefAbort
- Field: ListItem careerPageItem
- Field: MissionSettingsCareerPanel careerPanel
- Field: UIButton btnClose
- Field: Mission mission
- Field: Action onDismiss
Scenarios.Editor.UI.MissionStageItemData
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: AttributedType`1 attData
- Field: ScenarioData scnData
- Field: Int32 index
Scenarios.Editor.UI.MissionStageItem
- Method: Void Start()
- Method: Void OnSetData(MissionStageItemData data)
- Method: Void onBtnDuplicate()
- Method: T SetData(MissionStageItemData data, ScrollRect scrollRect)
- Method: Void SetData(MissionStageItemData data, ScrollRect scrollRect)
- Method: Titem OnSelect(Action`1 onItemSelected)
- Method: Titem OnDoubleClick(Action`1 onItemDoubleClick)
- Method: String get_Caption()
- Method: ScrollRect get_ScrollRect()
- Method: RectTransform get_container()
- Method: ListItemData get_BaseData()
- Method: Boolean get_IsInteractable()
- Method: CanvasGroup get_canvasGroup()
- Method: T InstantiateItem()
- Method: ListItem InstantiateItem()
- Method: Void Start()
- Method: Void SetData(ListItemData data, ScrollRect scrollRect)
- Method: Void SetCaption(String text)
- Method: Void SetTooltip(String tooltip)
- Method: Void SetTooltip(TooltipData tooltipData)
- Method: Void Terminate()
- Method: Void SetSelected(Boolean suppressEvent)
- Method: Void OnPtrHoverEnter(Pointer ptr)
- Method: Void OnPtrHoverExit(Pointer ptr)
- Method: Void SetThumbnailSprite(Sprite sprite)
- Method: Void SetThumbnailSize(Single value)
- Method: Void SetThumbnailColor(Color iconColor)
- Method: Void SetBackgroundColor(Color bgColor)
- Method: Void ScrollIntoView()
- Method: Void SetInteractable(Boolean v)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: MissionStageItemData data
- Property: String Caption
- Property: ScrollRect ScrollRect
- Property: RectTransform container
- Property: ListItemData BaseData
- Property: Boolean IsInteractable
- Property: CanvasGroup canvasGroup
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: GameObject icon_notPlaying
- Field: GameObject icon_playing
- Field: UIButton btnDuplicate
- Field: Image thumbnail
- Field: Image bg
- Field: TMP_Text caption
- Field: UISelectable selectable
- Field: UIButton uiBtn
- Field: TooltipTriggerBase tooltip
- Field: ScrollRect scrollRect
- Field: UnityEvent`1 OnSelected
- Field: UnityEvent`1 OnDblClick
- Field: RectTransform self
- Field: Boolean isTemplate
- Field: ListItemData data
- Field: CanvasGroup _canvasGroup
- Field: Single tDown
Scenarios.Editor.UI.ModuleGroupItemData
- Method: ModularMenuItem GetPrefab(PrefabItemsSO prefabs)
- Method: Void NeedActiveStateChange(Boolean st)
- Method: T CacheAs(T& obj)
- Method: MMXItemData ExpandWidth(Boolean expWidth)
- Method: MMXItemData ExpandHeight(Boolean expHeight)
- Method: MMXItemData WithLayoutFrom(MMXItemData src)
- Method: MMXItemData WithBGColor(Nullable`1 bgColor)
- Method: MMXItemData WithBGColorFrom(MMXItemData src)
- Method: MMXItemData IsLinkTargetTo(Object obj)
- Method: MMXItemData IsLinkTargetTo(Object obj, Action`1 onEditorIsLinking)
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: Action onBtnRemove
- Field: Action`1 onRename
- Field: ScenarioModuleData mData
- Field: LED led
- Field: Toggle toggle
- Field: Boolean removable
- Field: State state
- Field: Nullable`1 contentLayoutOptions
- Field: String caption
- Field: String tooltip
- Field: TooltipData tooltipData
- Field: Int32 controlIndex
- Field: Nullable`1 bgColor
- Field: Nullable`1 expandWidth
- Field: Nullable`1 expandHeight
- Field: Nullable`1 preferredHeight
- Field: Nullable`1 preferredWidth
- Field: Nullable`1 minHeight
- Field: Nullable`1 minWidth
- Field: Func`1 getBgColor
- Field: Func`1 getExpandWidth
- Field: Func`1 getExpandHeight
- Field: Func`1 getPreferredHeight
- Field: Func`1 getPreferredWidth
- Field: Func`1 getMinHeight
- Field: Func`1 getMinWidth
- Field: Object linkTargetObject
- Field: Action`1 onEditorIsLinking
- Field: Action`1 onHover
- Field: Boolean active
Scenarios.Editor.UI.ModuleGroupItem
- Method: Void InitData(FoldoutLayout data)
- Method: RectTransform GetContainer()
- Method: Void Terminate()
- Method: UIHoverRect get_hoverRect()
- Method: FoldoutLayout get_Data()
- Method: ModularMenuItem SetData(MMXItemData data)
- Method: LayoutElement get_layoutElement()
- Method: ModularContextMenu get_Menu()
- Method: RectTransform get_rectTransform()
- Method: ModularMenuItem Instantiate(ModularContextMenu menu)
- Method: Void OnCreate(ModularContextMenu menu)
- Method: MMXItemData get_ItemData()
- Method: Boolean IsFromData(MMXItemData data)
- Method: Void OnDestroy()
- Method: Void OnNeedActiveStateChange(Boolean st)
- Method: Void NotifyCtrlDown()
- Method: Void NotifyCtrlUp()
- Method: Object GetLinkTargetObject()
- Method: Void OnEditorIsLinking(Boolean isLinking)
- Method: Transform GetReceiverContainerTransform()
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: UIHoverRect hoverRect
- Property: FoldoutLayout Data
- Property: LayoutElement layoutElement
- Property: ModularContextMenu Menu
- Property: RectTransform rectTransform
- Property: MMXItemData ItemData
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: LEDItem led
- Field: ToggleItem toggle
- Field: UIButton btn_remove
- Field: UIButton btn_rename
- Field: UIButton btn_duplicate
- Field: UITextInputField txtNameInput
- Field: UIButton btn_renameCommit
- Field: GameObject renameOverlay
- Field: Foldout foldout
- Field: RectTransform container
- Field: SRTextField txt_caption
- Field: TooltipTriggerBase tooltipTrigger
- Field: UIHoverRect _hoverRect
- Field: Image bg
- Field: FoldoutLayout data
- Field: LayoutElement _layoutElement
- Field: ModularContextMenu menu
- Field: MMXItemData dataItem
- Field: LinkTargetableItem ltgt
Scenarios.Editor.UI.ScenarioListItem
- Method: Void OnSetData(AttributedType`1 data)
- Method: String GetScenarioListName(AttributedType`1 data)
- Method: T SetData(AttributedType`1 data, ScrollRect scrollRect)
- Method: Void SetData(AttributedType`1 data, ScrollRect scrollRect)
- Method: Titem OnSelect(Action`1 onItemSelected)
- Method: Titem OnDoubleClick(Action`1 onItemDoubleClick)
- Method: String get_Caption()
- Method: ScrollRect get_ScrollRect()
- Method: RectTransform get_container()
- Method: ListItemData get_BaseData()
- Method: Boolean get_IsInteractable()
- Method: CanvasGroup get_canvasGroup()
- Method: T InstantiateItem()
- Method: ListItem InstantiateItem()
- Method: Void Start()
- Method: Void SetData(ListItemData data, ScrollRect scrollRect)
- Method: Void SetCaption(String text)
- Method: Void SetTooltip(String tooltip)
- Method: Void SetTooltip(TooltipData tooltipData)
- Method: Void Terminate()
- Method: Void SetSelected(Boolean suppressEvent)
- Method: Void OnPtrHoverEnter(Pointer ptr)
- Method: Void OnPtrHoverExit(Pointer ptr)
- Method: Void SetThumbnailSprite(Sprite sprite)
- Method: Void SetThumbnailSize(Single value)
- Method: Void SetThumbnailColor(Color iconColor)
- Method: Void SetBackgroundColor(Color bgColor)
- Method: Void ScrollIntoView()
- Method: Void SetInteractable(Boolean v)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: AttributedType`1 data
- Property: String Caption
- Property: ScrollRect ScrollRect
- Property: RectTransform container
- Property: ListItemData BaseData
- Property: Boolean IsInteractable
- Property: CanvasGroup canvasGroup
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: Image thumbnail
- Field: Image bg
- Field: TMP_Text caption
- Field: UISelectable selectable
- Field: UIButton uiBtn
- Field: TooltipTriggerBase tooltip
- Field: ScrollRect scrollRect
- Field: UnityEvent`1 OnSelected
- Field: UnityEvent`1 OnDblClick
- Field: RectTransform self
- Field: Boolean isTemplate
- Field: ListItemData data
- Field: CanvasGroup _canvasGroup
- Field: Single tDown
Scenarios.Editor.UI.ScenarioListPanel
- Method: CurvedUISettings get_CurvedUI()
- Method: ScenarioListPanel Create(Action`1 OnScnSelect, Action OnCancel)
- Method: Void OnCreate(Action`1 onScnSelect, Action onCancel, PopupPanel ppanel)
- Method: Void OnDestroy()
- Method: Void PopulateScnList()
- Method: Void onItemSelected(ListItem arg0)
- Method: Void onItemDblClick(ListItem arg0)
- Method: Void OnBtnCancel()
- Method: Void OnBtnAccept()
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: CurvedUISettings CurvedUI
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: PopupPanel popupPanel
- Field: Action`1 onScnSelect
- Field: Action onCancel
- Field: UIButton btnAccept
- Field: UIButton btnCancel
- Field: ScenarioListItem scnItemTemplate
- Field: List`1 scnItems
- Field: AttributedType`1 selected
- Field: CurvedUISettings _curvedUI
Scenarios.Editor.UI.ModuleSelectorPanelMMX
- Method: ModuleSelectorPanelMMX Create(Action`1 onSelect, Action onDismiss, Int32 selStageIdx)
- Method: ModuleSelectorPanelMMX OnCreate(Action`1 onSelect, Action onDismiss, Int32 selStageIdx)
- Method: Void Terminate()
- Method: ValueTuple`2 CheckModuleSelectable(AttributedType`1 scnAtt, Int32 selStageIndex)
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: FloatingMMXPanel panel
- Field: ContentData content
- Field: FoldoutState treeFoldoutState
Scenarios.Editor.UI.ScenarioModuleListItem
- Method: Void OnSetData(AttributedType`1 data)
- Method: String GetScenarioListName(AttributedType`1 data)
- Method: T SetData(AttributedType`1 data, ScrollRect scrollRect)
- Method: Void SetData(AttributedType`1 data, ScrollRect scrollRect)
- Method: Titem OnSelect(Action`1 onItemSelected)
- Method: Titem OnDoubleClick(Action`1 onItemDoubleClick)
- Method: String get_Caption()
- Method: ScrollRect get_ScrollRect()
- Method: RectTransform get_container()
- Method: ListItemData get_BaseData()
- Method: Boolean get_IsInteractable()
- Method: CanvasGroup get_canvasGroup()
- Method: T InstantiateItem()
- Method: ListItem InstantiateItem()
- Method: Void Start()
- Method: Void SetData(ListItemData data, ScrollRect scrollRect)
- Method: Void SetCaption(String text)
- Method: Void SetTooltip(String tooltip)
- Method: Void SetTooltip(TooltipData tooltipData)
- Method: Void Terminate()
- Method: Void SetSelected(Boolean suppressEvent)
- Method: Void OnPtrHoverEnter(Pointer ptr)
- Method: Void OnPtrHoverExit(Pointer ptr)
- Method: Void SetThumbnailSprite(Sprite sprite)
- Method: Void SetThumbnailSize(Single value)
- Method: Void SetThumbnailColor(Color iconColor)
- Method: Void SetBackgroundColor(Color bgColor)
- Method: Void ScrollIntoView()
- Method: Void SetInteractable(Boolean v)
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: AttributedType`1 data
- Property: String Caption
- Property: ScrollRect ScrollRect
- Property: RectTransform container
- Property: ListItemData BaseData
- Property: Boolean IsInteractable
- Property: CanvasGroup canvasGroup
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: Image thumbnail
- Field: Image bg
- Field: TMP_Text caption
- Field: UISelectable selectable
- Field: UIButton uiBtn
- Field: TooltipTriggerBase tooltip
- Field: ScrollRect scrollRect
- Field: UnityEvent`1 OnSelected
- Field: UnityEvent`1 OnDblClick
- Field: RectTransform self
- Field: Boolean isTemplate
- Field: ListItemData data
- Field: CanvasGroup _canvasGroup
- Field: Single tDown
Scenarios.Editor.UI.ScenarioModuleListPanel
- Method: CurvedUISettings get_CurvedUI()
- Method: ScenarioModuleListPanel Create(Action`1 OnScnSelect, Action OnCancel, Mission workingMission, Int32 selStageIndex)
- Method: Void OnCreate(Action`1 onScnSelect, Action onCancel, Mission workingMission, Int32 selStageIndex)
- Method: Void OnDestroy()
- Method: Void PopulateScnModuleList(Mission workingMission, Int32 selStageIndex)
- Method: Void onItemSelected(ListItem arg0)
- Method: Void onItemDblClick(ListItem arg0)
- Method: Void OnBtnCancel()
- Method: Void OnBtnAccept()
- Method: Void Update()
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: CurvedUISettings CurvedUI
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: PopupPanel popupPanel
- Field: Action`1 onScnSelect
- Field: Action onCancel
- Field: UIButton btnAccept
- Field: UIButton btnCancel
- Field: ScenarioModuleListItem scnItemTemplate
- Field: List`1 scnItems
- Field: AttributedType`1 selected
- Field: CurvedUISettings _curvedUI
Scenarios.Editor.UI.ScenarioSettingsMenu
- Method: ScenarioSettingsMenu get_Instance()
- Method: Void Awake()
- Method: ModuleGroupItem get_ModuleGroupItem()
- Method: Dictionary`2 get_UIFoldoutStates()
- Method: Int32 get_ScenarioStartCountdown()
- Method: Int32 get_ScenarioStopCountdown()
- Method: CurvedUISettings get_curvedUI()
- Method: ScenarioSettingsMenu Create()
- Method: Void OnCreate()
- Method: Void RequestMissionFromServer(Action`1 onReceiveMissionData)
- Method: Void OnPanelDismiss()
- Method: Void SetWorkingMission(Mission mission)
- Method: Void UpdateMissionFileInfo(Mission mission)
- Method: Void SoftReloadWorkingMission()
- Method: Void InitScenariosList()
- Method: MissionStageItem CreateScenarioItem(Stage plData, Int32 i)
- Method: Void UpdateScenarioItems()
- Method: Void OnScenarioItemSelected(ListItem item)
- Method: Void CreateScenarioSettings(MissionStageItem gsi)
- Method: Void CreateModuleSettings(ContentData content, AttributedType`1 attType, ScenarioModuleData scnMdData, Int32 order, Boolean hidden, Boolean removable)
- Method: Void RemoveModuleFromScenario(MissionStageItem gsiSelected, ScenarioModuleData mData)
- Method: Void onMenuDataRebuild(MissionStageItem gsi)
- Method: Void NeedMMXUIRebuild()
- Method: Void ClearOptionsPanel()
- Method: Void onBtnStartScenario()
- Method: Void UiSetInopGroups(Boolean interactable)
- Method: Void StopScenarioEditorToolIfAny()
- Method: Void onBtnStopScenario()
- Method: Void onBtnAddStage()
- Method: Void onBtnRemoveStage()
- Method: Void OnNewStageAdded(AttributedType`1 scn)
- Method: Void onBtnAbortTimer()
- Method: Void onCountdownStarted(CountdownMessage cmsg)
- Method: Void onCountdownEnded(CountdownMessage cmsg, Boolean aborted)
- Method: Void onBtnNewMission()
- Method: String get_PersistentSavePath()
- Method: Void set_PersistentSavePath(String value)
- Method: Void onBtnSaveMission()
- Method: Void onBtnSaveMissionAs()
- Method: Boolean MissionNeedsPackedFolderPath(String filePath, Mission wkmsn, Action`1 then)
- Method: Boolean IsMovingSaveLocation(String newFilePath, String& fromOldLocation)
- Method: Void CopyPackedExternalAssets(String srcDir, String newFilePath)
- Method: Boolean SaveWorkingMissionToFile(String filePath, Boolean skipFolderCheck)
- Method: Void onBtnLoadMission()
- Method: Void onBtnAddModule()
- Method: Void OnNewScnModuleAdded(AttributedType`1 scm)
- Method: ScenarioModuleData AddNewScnModule(AttributedType`1 scm, ScenarioModuleData withData)
- Method: Void onBtnSettings()
- Method: State GetModuleUIFoldoutState(ScenarioModuleData mData)
- Method: Boolean GetModuleUIFoldoutExpanded(ScenarioModuleData mData)
- Method: Stage CreateNewStage(AttributedType`1 attData, ConfigNode withData)
- Method: Boolean CloseAnyOpenPanels()
- Method: Boolean IsInvoking()
- Method: Void CancelInvoke()
- Method: Void Invoke(String methodName, Single time)
- Method: Void InvokeRepeating(String methodName, Single time, Single repeatRate)
- Method: Void CancelInvoke(String methodName)
- Method: Boolean IsInvoking(String methodName)
- Method: Coroutine StartCoroutine(String methodName)
- Method: Coroutine StartCoroutine(String methodName, Object value)
- Method: Coroutine StartCoroutine(IEnumerator routine)
- Method: Coroutine StartCoroutine_Auto(IEnumerator routine)
- Method: Void StopCoroutine(IEnumerator routine)
- Method: Void StopCoroutine(Coroutine routine)
- Method: Void StopCoroutine(String methodName)
- Method: Void StopAllCoroutines()
- Method: Boolean get_useGUILayout()
- Method: Void set_useGUILayout(Boolean value)
- Method: String GetScriptClassName()
- Method: Boolean get_enabled()
- Method: Void set_enabled(Boolean value)
- Method: Boolean get_isActiveAndEnabled()
- Method: Transform get_transform()
- Method: GameObject get_gameObject()
- Method: Component GetComponent(Type type)
- Method: Void GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue)
- Method: T GetComponent()
- Method: Boolean TryGetComponent(Type type, Component& component)
- Method: Boolean TryGetComponent(T& component)
- Method: Component GetComponent(String type)
- Method: Component GetComponentInChildren(Type t, Boolean includeInactive)
- Method: Component GetComponentInChildren(Type t)
- Method: T GetComponentInChildren(Boolean includeInactive)
- Method: T GetComponentInChildren()
- Method: Component[] GetComponentsInChildren(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInChildren(Type t)
- Method: T[] GetComponentsInChildren(Boolean includeInactive)
- Method: Void GetComponentsInChildren(Boolean includeInactive, List`1 result)
- Method: T[] GetComponentsInChildren()
- Method: Void GetComponentsInChildren(List`1 results)
- Method: Component GetComponentInParent(Type t, Boolean includeInactive)
- Method: Component GetComponentInParent(Type t)
- Method: T GetComponentInParent(Boolean includeInactive)
- Method: T GetComponentInParent()
- Method: Component[] GetComponentsInParent(Type t, Boolean includeInactive)
- Method: Component[] GetComponentsInParent(Type t)
- Method: T[] GetComponentsInParent(Boolean includeInactive)
- Method: Void GetComponentsInParent(Boolean includeInactive, List`1 results)
- Method: T[] GetComponentsInParent()
- Method: Component[] GetComponents(Type type)
- Method: Void GetComponents(Type type, List`1 results)
- Method: Void GetComponents(List`1 results)
- Method: String get_tag()
- Method: Void set_tag(String value)
- Method: T[] GetComponents()
- Method: Boolean CompareTag(String tag)
- Method: Void SendMessageUpwards(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessageUpwards(String methodName, Object value)
- Method: Void SendMessageUpwards(String methodName)
- Method: Void SendMessageUpwards(String methodName, SendMessageOptions options)
- Method: Void SendMessage(String methodName, Object value)
- Method: Void SendMessage(String methodName)
- Method: Void SendMessage(String methodName, Object value, SendMessageOptions options)
- Method: Void SendMessage(String methodName, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter, SendMessageOptions options)
- Method: Void BroadcastMessage(String methodName, Object parameter)
- Method: Void BroadcastMessage(String methodName)
- Method: Void BroadcastMessage(String methodName, SendMessageOptions options)
- Method: Int32 GetInstanceID()
- Method: Int32 GetHashCode()
- Method: Boolean Equals(Object other)
- Method: String get_name()
- Method: Void set_name(String value)
- Method: HideFlags get_hideFlags()
- Method: Void set_hideFlags(HideFlags value)
- Method: String ToString()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Property: ScenarioSettingsMenu Instance
- Property: ModuleGroupItem ModuleGroupItem
- Property: Dictionary`2 UIFoldoutStates
- Property: Int32 ScenarioStartCountdown
- Property: Int32 ScenarioStopCountdown
- Property: CurvedUISettings curvedUI
- Property: String PersistentSavePath
- Property: Boolean useGUILayout
- Property: Boolean enabled
- Property: Boolean isActiveAndEnabled
- Property: Transform transform
- Property: GameObject gameObject
- Property: String tag
- Property: String name
- Property: HideFlags hideFlags
- Field: RectTransform scenarioListContainer
- Field: RectTransform moduleSettingsContainer
- Field: MissionStageItem scenarioItemTemplate
- Field: List`1 scenarioItems
- Field: Mission WorkingMission
- Field: MenuMachineX moduleSettingsMenu
- Field: MissionSettingsPanel msnSettingsPanel
- Field: UIButton btn_stopScenario
- Field: UIButton btn_startScenario
- Field: UIButton btn_addScenario
- Field: UIButton btn_removeScenario
- Field: UIButton btn_abortTimer
- Field: UIButton btn_saveAs
- Field: UIButton btn_save
- Field: UIButton btn_loadMission
- Field: UIButton btn_newMission
- Field: UIButton btn_addModule
- Field: UIButton btn_settings
- Field: TMP_Text txtFileName
- Field: CanvasGroup[] groupsInopWhileWaiting
- Field: CanvasGroup[] groupsInopWhileLoading
- Field: ModuleGroupItem moduleGroupItem
- Field: MissionStageItem gsiSelected
- Field: Foldout scenarioListFoldout
- Field: CurvedUISettings _curvedUI
- Field: Action OnDismiss
- Field: ContentData content
- Field: ScenarioSettingsMenu instance
- Field: Int32 gsiSelIndex
- Field: Dictionary`2 uiFoldoutStates
- Field: CountdownMessage countdown
Scenarios.Editor.UI.PartsListPanel
- Method: PartsListPanel Create(Action`1 onSelected, Action onCancelled, Boolean showNoneOption)
- Method: Void OnCreate(Action`1 onSelected, Action onCancelled)
- Method: Void Terminate()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: FloatingMMXPanel menu
- Field: Action`1 onSelected
- Field: Action onCancelled
- Field: PartInfo selected
- Field: FoldoutState foldout
- Field: Boolean showNoneOption
Scenarios.Editor.UI.ScnEdVehicleRequirementsPanel
- Method: ScnEdVehicleRequirementsPanel CreatePanel(Mission& workingMission, Action onDismiss)
- Method: ScnEdVehicleRequirementsPanel OnCreate(Mission wkMsn, Action onDismiss)
- Method: Void Terminate()
- Method: Void Populate(Mission wkMsn, ContentData content)
- Method: ScnEdVehicleRequirementsPanel NeedUIRebuild()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: FloatingMMXPanel panel
- Field: ContentData content
- Field: VehicleReqFiltersListPanel addNewPanel
Scenarios.Editor.UI.VehicleReqFiltersListPanel
- Method: VehicleReqFiltersListPanel Create(Action`1 onSelected, Action onCancelled)
- Method: Void OnCreate(Action`1 onSelected, Action onCancelled)
- Method: Void onNewFltSelect()
- Method: Void Terminate()
- Method: Type GetType()
- Method: Object MemberwiseClone()
- Method: Void Finalize()
- Method: String ToString()
- Method: Boolean Equals(Object obj)
- Method: Int32 GetHashCode()
- Field: Action`1 onSelected
- Field: Action onCancelled
- Field: Type selFilterType
- Field: ScnVehicleFilterAttribute selFilterAtt
- Field: FloatingMMXPanel menu